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No New Posts Ulbrecht

This city is the Märmosian capital, located far south. It has a snowy disposition, and is surrounded by rugged mountains, through which there is only a single pass to the city. Known as the Ulbrecht Pass, it is to the east of the city, and is narrow, but easy enough to traverse.
The city itself is surrounded by imposing rampart walls, with a massive and heavily guarded gate set into the eastern wall, leading out to the pass. There is another gate at the opposite side of the pass. Within the outer wall, surrounded by its own wall, lays Nagytömeg Fellegvár, the Mountain Citadel, which is on a raised hill near the center of the city, dominating it. It is the home of Märmosian royalty, and has been for centuries.
With the mountains, walls, gates, citadel, and large number of soldiers garrisoned here, the city itself is practically a fortress. It is a cold, dreary place to live... that is, for the commoners at least.

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No New Posts → Nagytömeg Fellegvár

Also known as the "Mountain Citadel", it is a towering keep, located on a raised hill and surrounded by an outer wall and an inner wall. Heavily fortified, it is the place of residence for the current ruler of Märmosia and generations of rulers past.
It is near the center of Ulbrecht and dominates the city, for there are few places within the city limits that the citadel is not visible.

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No New Posts Handel

A city on the Märmosian coast, located north of the Basque Plains, on the opposite side of the Grand. It is almost directly south of Grüne Insel.
The city itself is rather larger, as it is a center of seafaring trade. Märmosia, being so mountainous must import many kinds of goods, while on the other hand other countries are eager for the valuable metals and gems mined from the Grand. Also, all goods shipped from Grüne Insel to the mainland arrive via Handel.

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No New Posts Grüne Insel

A moderately sized island north of the Basque Plains, located in the Gulf of Baldr.
Like the Basque Plains, it is for the most part flat and fertile, suitable for farming and raising livestock. Unlike the Basque Plains, it has a more mild climate and a longer growing season.
There are a few, but not very many, towns on the island. Inland is mostly farms, while on the islands coast there are a number of small fishing villages.

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No New Posts Basque Plains

This long stretch of fertile flatlands is located in Märmosia's central lowlands. The Grand Mountain Range is to the north, east, and west, with the Oriens Ocean to the south.
It is divided into two seperate areas by the Fweir Mountain Range, a small offshoot of the Grand: Southern Basque Plains and Northern Basgue Plains.
The Ulbrecht Pass is at the western end of the southern plains, with the city of Ulbrecht farther west.
With the kingdom's colder climate the short growing season is restricted, but it is one of the few areas suitable for farming in the mountainous kingdom, making it a very important area. Most of the space is used for farming or raising livestock, however, to the south, along the Oriens Ocean, there are a number of prosperous fishing towns. Also, there are a couple cities and a few towns in the northern part of the plains.

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No New Posts Kleine Desert

A small desert in Märmosia's northern most region, near the Märmosian-Avalan border.
There is a relatively small human population, however, a Gigantii tribe somehow came to inhabit the area in ages past.
Known as the Marrmsa, they have sworn loyalty to Märmosia's rulers, who have been more then happy to let the fierce Gigantii warriors guard this section of Märmosia's northern border.

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No New Posts Grand Mountain Range

A massive range of mountains, the longest in all of Syrunn. Located solely in Märmosia, the mountain range covers nearly three-fourths of the kingdom.
As a single chain, it begins in Märmosia's northern regions, directly south of the Kleine Desert Running south to the Oriens Ocean, then southwest, parallel to the coast, until it is stopped by the Aquios Ocean. Along the way, it breaks of into numerous smaller chains of mountains, the most notable of which is the Fweir Mountain Range, an autonomous region that extends into the Basque Plains, almost cutting it in two.
The climates vary dramatically, with the hot and dry mountains near the Namian desert, the forest covered mountains in Märmosia's central region, and the rocky snow covered peaks farther south, around Ulbrecht.
As a whole, the Grand is rich in minerals, containing ores of most economically valuable metals such as iron, copper, and tin, not to mention gold and silver. There are also rich deposits of valuable gems as well, some of the largest in Syrunn, including emeralds, blood rubies, sapphires, and even diamonds. Not to mention its forests are a valuable source of timber.
There are a number of mining and logging communities at the base numerous mountains within the range.

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No New Posts → Vereinigung River

The longest river in the world, its source is the Gyl Sea.
It winds through the Grand Mountain range in a mostly southwest direction, dividing the Northern Grand Region in the Northeast and Northwest Regions. It curves west, splitting the Grand into the Northern and Southern Regions. It runs through the Northern Basque Plains toward Handel, where it empties into the Gulf of Baldr.
It has numerous tributaries that branch off into the Grand.
Though parts of the river are frozen over during the bitterly cold Märmosian winters, it is an invaluable trade and transportation route throughout the massive Grand Mountain Range.

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No New Posts → Fweir Mountains

An offshoot of the Grand Mountain Range, it is located in Märmosia's central region, extending south, into the Basque Plains, almost splitting it in two.
Though not the biggest offshoot, consisting of three mountains, it is notable for various reasons. One of which is the ore and gem deposits of the Grand are richest here, much to the annoyance of the Märmosians, as it is an autonomous region and inhabited by Dwarves, who have built grand cities of stone under and within the Fweir Mountains. The Dwarves have their own names for the mountains, "Fweir" is used mostly by outsiders.
The Dwarven craftsmen and smiths produce some of the finest accessories, armor, and weapons in all of Syrunn.

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No New Posts → Ulbrecht Pass

A narrow, but traversable path through the snowy Grand Mountain Range, connecting Ulbrecht with the Basque Plains.
It runs from west to east, with only a single entrance to the east of Ulbrecht, on the western ends of the Basque Plains.
The aforementioned entrance is blocked by a massive and well guarded gate.

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No New Posts → Nafarroako Erresuma Pass

A pass through the forested section of the Grand mountains, connecting Handel and the Basque Plains.
There are gates on either end of the pass, well guarded by Märmosia soldiers.

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No New Posts Other

Märmosia is an entire kingdom, so use your imagination and come up with places of your own, if you so desire.

1 54 Big Trouble, Little Märmosia
by Vyncent Schwarz
Jun 10, 2011 14:08:31 GMT -5

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Märmosia
Märmosia consumes the southern half of Demia, sitting below Avalas and being a militaristic human monarchy.
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